Dragonflight Season 2 Mythic+ DPS Rankings: Unveiling the Legendary Performers
Welcome to the Simple Carry Mythic+ DPS Tier List, your comprehensive guide to the second season of Mythic+ dungeons. With the season in full swing, we can now begin to discern the emerging trends and meta within the Mythic+ landscape. It's important to note that while this list provides valuable insights, it should not be the sole determining factor for choosing your preferred class or the composition of your group. Ultimately, the most fulfilling experience comes from selecting a specialization that truly resonates with you and allows you to relish in the joy of the game. So without further ado, let's delve into the rankings and unravel the legendary performers of Dragonflight Season 2!
Determining the best DPS class requires a thorough understanding of how meta classes are formed. It's important to recognize that each class possesses its own distinct set of features that manifest differently from season to season, owing to the unique rotation of dungeons in each season. In the second season of Dragonflight, players will venture into a total of eight challenging dungeons:
- Halls of Infusion
- Brackenhide Hollow
- Uldaman: Legacy of Tyr
- Neltharion's Lair
- Vortex Pinnacle
As the season progresses, certain classes may excel in particular dungeons due to their inherent strengths, such as burst damage, sustained damage, or utility abilities. However, it's important to note that the concept of "the best" DPS class can vary depending on factors like individual player skill, group composition, and personal preference.
Instead of focusing solely on rankings or attempting to pinpoint the definitive best class, it's recommended to explore different DPS classes, understand their playstyles, and identify the one that aligns with your own preferences and strengths. Emphasizing enjoyment and finding a class that resonates with you will ultimately contribute to a more fulfilling Mythic+ experience.
In a significant departure from previous seasons, the second season of Dragonflight introduces a groundbreaking shift by abandoning the traditional seasonal affix. However, this change brings forth three new affixes, each presenting unique challenges for players to overcome:
Afflicted: During combat encounters, Afflicted Souls emerge, seeking assistance from players. These souls come burdened with various afflictions, such as poison, curse, and disease. To prevent dire consequences, players must promptly remove these afflictions or restore the spirit to full health, causing it to vanish. Failing to address these afflictions in a timely manner will result in negative status effects being inflicted upon the players.
Entangling: Within the chaos of combat, entangling vines ensnare unsuspecting players, impeding their movement and potentially leaving them vulnerable to enemy attacks. Players must navigate the battlefield with caution, maneuvering around these entangling obstacles to maintain optimal positioning and avoid becoming easy prey for their adversaries.
Explosive: Although the number of Explosive Orbs that spawn has decreased, their durability has been significantly enhanced. This means that destroying these explosive orbs requires more effort and coordinated execution. Failing to deal with them swiftly and efficiently can lead to devastating consequences for the group.
This shift in affixes introduces a new layer of complexity and strategy to Mythic+ dungeons. It's important to note that not all classes are equally equipped to handle these complications. Some classes may possess abilities and tools that allow them to address the challenges more effectively, while others may struggle to cope with them. Understanding the strengths and weaknesses of each class in relation to these new affixes will be crucial in planning group compositions and devising successful strategies for overcoming the obstacles that lie ahead.
When evaluating DPS classes in Mythic+, certain key indicators are taken into account, namely Damage, Utility, and Survivability:
Damage: The ability to deal damage is a primary factor in assessing DPS classes. Different types of damage profiles are considered, including mass AoE (area of effect), burst AoE, single-target, 3-target, and spread-cleave damage. Each class excels in specific areas, and their damage output is crucial in determining their effectiveness in tackling Mythic+ dungeons.
Utility: Classes that possess unique party-wide cooldowns or utility abilities often hold high value. For example, the Shaman's Bloodlust ability significantly enhances the group's performance, making Shamans highly sought after. However, other classes like Mages, Hunters, or Evokers can also provide similar effects to Bloodlust, making them valuable additions to a group. Utility extends beyond just Bloodlust, with each class offering its own special abilities that can influence the outcome of dungeons. For instance, Death Knights' Anti-Magic Zone (AMZ) or Priests' Power Word: Fortitude have their own unique utility contributions. Understanding and utilizing these class-specific utilities can greatly impact the success of the group in the season's dungeons.
Survivability: Classes that possess exceptional survivability, self-sustain capabilities, or immunities hold added significance in the rankings. These traits enhance a class's ability to withstand challenging situations, survive deadly encounters, and contribute to the overall effectiveness of the group. Classes that can stay alive longer and mitigate damage effectively are invaluable assets in Mythic+ dungeons.
Priority-Target and Funnel Damage: Often overlooked in Mythic+, priority-target damage and funnel damage can play a crucial role in expediting dungeon runs when executed correctly. Classes or specializations that excel in dealing high damage to priority targets or efficiently funneling damage onto specific targets can earn additional recognition. This type of damage output can significantly contribute to the overall success and speed of the group's dungeon runs.
Considering these factors collectively allows for a more comprehensive evaluation of DPS classes in Mythic+. It's essential to understand the strengths and weaknesses of each class, their damage capabilities, utility contributions, survivability, and their potential for priority-target and funnel damage. A well-rounded group composition that takes these factors into account can greatly enhance the group's chances of achieving success in the Mythic+ season.
In this tier list, it is important to note that the rankings are based on the assumption that you have the complete 4-piece tier set equipped at all times. The presence of the tier set can significantly impact the performance and effectiveness of specializations, thus influencing their placement in the rankings. It is crucial to consider this factor as it allows us to anticipate which specializations will excel in the upcoming months before the season reaches its peak.
However, it is essential to understand that if the 4-piece tier set is not taken into account, the rankings can vary drastically. The tier set bonuses often provide significant enhancements to a specialization's abilities, synergies, or damage output. Without the tier set, some specializations may not reach their full potential or may experience a decline in performance compared to others.
By showcasing the rankings based on the assumption of having the 4-piece tier set, this tier list aims to provide valuable insights and guidance for players who are planning their specialization choices in advance. It allows players to make informed decisions and align their goals with the anticipated performance of different specializations as the season progresses.
Unveiling the Mythic+ Season 2 DPS Tier List for Dragonflight: Assessing Class Rankings and Insights
Presenting the Comprehensive DPS Tier List for Season 2 of Mythic+ in Dragonflight! Delve deeper into the rankings to gain a better understanding of why certain classes are positioned higher or lower than anticipated. Our assessment takes various factors into account, including the assumption of having a 4-piece tier set equipped consistently, greatly influencing class performance.
It is essential to recognize that class balance and performance in Mythic+ dungeons can vary over time due to updates and patches. The tier list serves as a valuable guide, but it's always recommended to consult reputable sources, engage with the gaming community, and stay up-to-date with the latest information to make informed decisions.
Keep in mind that individual skill, group composition, affixes, and dungeon mechanics also play pivotal roles in determining success in Mythic+. While the tier list offers valuable insights, choosing a specialization that aligns with your playstyle and brings enjoyment will enhance your overall experience. Embrace the challenge, adapt to the ever-evolving meta, and embark on epic adventures in Season 2 of Mythic+ in Dragonflight!
Shadow Priest (S Tier)
Fire Mage (A Tier)
Balance Druid (A Tier)
Enhancement Shaman (A Tier)
Devastation Evoker (A Tier)
Outlaw Rogue (A Tier)
Retribution Paladin (A Tier)
Feral Druid (A Tier)
Fury Warrior (A Tier)
Demonology Warlock (A Tier)
Destruction Warlock (A Tier)
Elemental Shaman (A Tier)
Subtlety Rogue (A Tier)
Unholy Death Knight (B Tier)
Frost Mage (B Tier)
Windwalker Monk (B Tier)
Havoc Demon Hunter (B Tier)
Arms Warrior (B Tier)
Assassination Rogue (B Tier)
Marksmanship Hunter (B Tier)
Frost Death Knight (B Tier)
Affliction Warlock (C Tier)
Arcane Mage (C Tier)
Survival Hunter (C Tier)
Beast Mastery Hunter (D Tier)
Exploring A Tier DPS Specializations in Mythic+: Noteworthy Specs with Considerable Trade-offs
Shadow Priest currently has some of the highest DPS in the game while having ridiculous utility. Mass Dispel is nearly mandatory in Halls of Infusion, Uldaman, and very good in Underrot. On Bursting weeks as well Mass Dispel is utility you very much want. Additionally, Power Word: Fortitude has strong value, Vampiric Embrace while it did get nerfed is still good, Dispersion, and their self healing in general is very powerful.
Shadow Priest's damage, utility and survivability of the spec warrants it to be placed in S-Tier at the moment. Expect to see one in most compositions as they correctly have very few downsides. You also have Power Infusion, which warrants the spec on its own as one of the top DPS and can Power Infuse people, so you're very happy.
Fire is a spec that is at the top of A-Tier. Their damage on AOE is some of the highest in the game, and a well played Fire Mage can easily top overall in dungeons. How Fire Mage does damage is the big advantage of this spec as the way that they play Single Target and AOE are virtually identical, utilizing Combustion on a large primary target. This allows Ignite to do a lot of the heavy lifting in the AOE department. This spec is also the most likely candidate to bring Bloodlust to a group.
The upside of Fire Mage is fairly high, but it is pretty much the same as the other 2 mage specs in regards to defensiveness and utility. Ice Barrier, Greater Invisibility, Alter Time, Mirror Image, and Ice Block just give mage buttons for every single situation. Cauterize is an addition that Fire Mages do have.
Enhancement Shaman is a spec that has a high amount of upside. For one, it is the best DPS spec that brings Bloodlust. Enhancement’s Single Target and funnel damage is the strongest in the game and makes them a compelling option generally. When coupled with Ancestral Guidance, the shortest kick in Wind Shear, Capacitor Totem, and Thundershock knockup, it's an A-Tier choice.
Enhancement’s big drawback is survivability. Astral Shift is a very strong cooldown, but on fights that have one shot capabilities whenever Shift would be on CD, then Enhance is very vulnerable. You do have access to Spirit Wolf, but going Wolf before a big hit feels awful. Brimming with Life is also good HP wise, but if you ever need to use Reincarnation you're in an awkward spot.
Outlaw Rogue is well known for their utility from a time when Shroud of Concealment was mandatory. Outlaw’s damage is a bit worse than you expect compared to some of the other A-Tier options. However, when you look at all the dungeons, there are not a large number of dungeons that go over Outlaw’s 8 target cap facilitated by Dancing Steel.
You could write novels on Outlaw’s utility, and combined with their defensiveness is what propels them into A-Tier even through the concerns about their damage. Feint has always been a ridiculous ability, especially when combined with Cloak of Shadows and Evasion. Atrophic Poison /
Utility wise, Balance Druid is one of the best DPS specs in the game which consistently keeps it high tier due to bringing Force of Nature, Typhoon, Ursol's Vortex, Incapacitating Roar, Solar Beam, Remove Corruption. Balance Druid will continue to have strong sustained AOE damage while passable Single Target for M+ scenarios. Additionally, the spec is very tanky versus one shots with Bear Form. Mark of the Wild is arguably the best Raid Buff in M+ as it gives 3% damage to all members + 1.5% DR.
The only real downside for Balance Druid is that they are susceptible to rot damage more so than many other specs. This allows them to die easier than other specs if piloted incorrectly.
In regards to raw DPS output, Demonology is definitely a high tier option with a lot of upside. The big thing in favor of Demonology is obviously their survivability. Soul Leech, Unending Resolve, Demon Skin, Dark Pact are incredible survival tools. That coupled with the belief that many groups will be playing with at least one Priest for Power Infusion pushes Demonology to the point where both their damage will be good + their survivability unmatched.
The utility that Demonology provides is okay, but not top tier. They have access to things like Healthstone, Shadowfury, Demonic Gateway, and Soulstone as their primary sources of M+ utility. The upside of this utility is that it is mostly passive things gained and require no playing around, but the downside is that most of it is low impact or not super useful in many situations.
The fact that Demonology has competitive amounts of overall DPS, pretty strong Single Target, and some of the best survivability in the game puts them in a fairly solid spot for a 2nd /
Destruction was the premiere Warlock spec in most instances in Season 1, and we expect that to continue going into Season 2. This is a spec that is projected to dominate in raid, and while it is good in M+, we do not expect it to be S-Tier. This is largely due to pull sizing relative to Destruction's strengths. This spec benefits greatly whenever target counts regularly exceed 8-10+.
Free, Non-DR, stuns from Blasphemy and Summon Infernal in conjunction with utility from things like Curse of Tongues, Shadowfury, Fear for incorporeal, Imp Dispel, Purge, are all pretty redeeming qualities from Destro. On top of that, the spec is unkillable with Unending Resolve + Dark Pact.
Devastation Evoker is an underrated DPS with fairly high upside. They are a potential candidate for bringing Bloodlust to the dungeon. The overall damage that Devastation Evoker can do, particularly on medium target pulls is very strong. On top of this, their Single Target seems VERY potent. Mastery: Giantkiller as a reverse execute also allows them to have particularly strong up front damage. The utility that Devastation Evoker brings is also really good with things like Wing Buffet and Tail Swipe for displacement. It also has Oppressing Roar which can extend the duration of CC effects or be used as an AOE enrage dispel for Raging weeks , Zephyr for party damage reduction, and Cauterizing Flame dispels are all very strong. Ultimately their damage is why they are in A-Tier, and if you see them in raid they are even stronger.
The downside is ultimately its survivability which will likely hold Devastation Evoker back a little bit. Two charges of Obsidian Scales and decent self sustain are all that Devastation really has. Devastation has risen over the course of the whole expansion, and if the rumors are true about an Evoker legendary Devastation could even be higher.
Elemental Shaman damage has improved drastically in M+ coming into 10.1. Their tier set Shaman Elemental 10.1 Class Set 2pc + Shaman Elemental 10.1 Class Set 4pc does exceptional things for their AOE to the point where they are one of the top overall DPS performers in dungeons. Their single target is a bit worse than some other potential options, but is not bad by any means.
The survivability is not bad with things such as Nature's Guardian, Astral Shift, and Earth Elemental, but it isn’t top tier like some of the other S or A-Tier specs. The utility that Elemental Shaman brings is Bloodlust, Thundershock knock ups, Earthquake knock downs, and Ancestral Guidance healing. This utility is solid suite, but not top tier either for Mythic+. With the amount of casters that seem like they will be meta, Wind Shear is also quite valuable from a ranged option.
Feral Druid’s damage is really good on AOE. They do not require any catering to when setting up pulls and they are not cooldown reliant. They do consistent, high damage on AOE, but are slightly worse than some of the other high A-Tier /
The downside of Feral is defensiveness and single target damage. Their Single Target when talented into M+ talents is a bit lower than other options at times. This isn't a silver bullet to make them bad, but it is a downside for sure. In most seasons, you would expect Survival Instincts, Barkskin, and Predatory Swiftness healing to be enough for 1 spec to have “good survivability.” However, with this season the power creep on survivability and the amount of damage some of these mobs do is very high. The only other real downside is the single target damage of Feral is a bit lower than some other specs. This puts Feral’s survivability a bit lower than a lot of the A-Tier specs, but it is still a very strong M+ spec.
Retribution Paladin with the most recent 10.0.7 rework seems like it will continue to stay in A-Tier for M+. Ret has some incredibly strong burst on a 1:00 cooldown. This is one of the most highly coveted damage profiles in M+, and their single target has improved dramatically with the 10.0.7 rework. One of the major complaints about Ret in previous tiers was that their survivability was bad, but they now have access to more defensive options with passive nodes such as Sanctified Plates and Fading Light.
The utility that Ret provides is fairly solid with things like Hammer of Justice, Blessing of Sacrifice, Lay on Hands, and Blessing of Protection being mianstays. The ability to have multiple externals on a DPS like Sac and Lay on Hands is so nice to play with when piloted well.
Fury Warrior’s AOE damage and self healing is incredibly powerful. On top of this, they have some of the stronger AOE burst cooldowns in the game. This could be seen as a curse, as they are also likely to take threat and die. Even with this being the case, Fury seems like they will be the best overall DPS from the melee role. In addition to that their survivability and self healing from things like Cold Steel, Hot Blood, Impending Victory, and Enraged Regeneration is really good on top of a suite of abilities such as Rallying Cry, Defensive Stance, and Spell Reflect.
The downside of Fury is the cooldown reliance and a lack of real dungeon utility. Warrior is a class that has ZERO answers to any of the recently added affixes as well, which is something that certainly sucks. On top of that, Fury has very few AOE stops outside of Intimidating Shout.
Subtlety remains a great choice for Mythic plus in Season 2! Overall damage and priority damage are both good, and the Rogue utility suite is powerful. Some of the dungeons this season line up really well if you have a Rogue, with the ability to do jobs like starting RP in Freehold and controlling multiple mobs in several pulls of Underrot. At the end of the day they are still a Rogue, so Shroud of Concealment, Gouge, Blind, Tricks of the Trade, and infinite survivability are all positive qualities that they bring.
Calling all adventurers in search of expedited empowerment! Simple Carry proudly introduces its remarkable WoW Raid Carry services, meticulously crafted for those determined to gear up effortlessly. If you're craving an elevated World of Warcraft experience, Simple Carry's team of experts is at your service, ready to guide you through challenging raids and ensure your triumphant success.
Meanwhile, for those engrossed in the competitive world of WoW's Dragonflight Season 2 Mythic+ content, the DPS Rankings guide is your compass. Dive into the comprehensive guide, offering in-depth insights and rankings to help you navigate the complexities of Mythic+ dungeons. Bid adieu to the tiresome grind and welcome a more streamlined journey to power, be it through raid boosting services or mastering Mythic+ challenges. Choose Simple Carry and embark on a path of triumph and achievement.
Exploring B Tier DPS Specializations in Mythic+: Noteworthy Specs with Considerable Trade-offs
Within the realm of Mythic+ dungeons, B Tier DPS Specializations exhibit commendable performance but may possess notable drawbacks in terms of damage output, survivability, or utility. While these specs may not shine as brightly as the top-tier options, they can still contribute effectively when paired with other high-performing classes.
It's important to consider the specific strengths and weaknesses of B Tier DPS specs when forming your group composition for Mythic+ endeavors. They may require strategic coordination and support from other classes to maximize their potential and overcome their limitations. By leveraging the strengths of these B Tier options in conjunction with top-tier choices, you can create a balanced and synergistic team capable of tackling the challenges that lie ahead in Mythic+ dungeons.
Havoc Demon Hunter
Havoc is a spec that has fallen off a bit coming into Season 2. With recent buffs to the spec we are a bit more up on Havoc than we might have been previously. At the same point, they are in B-Tier largely due to their damage in Season 2. The new tier set that they received for this season is quite bad, and you know whenever Blizzard has to nerf an old tier set so you play the new one something is wrong. Chaos Brand is a primary advantage to the Havoc DH damage as this does seem like we are in a heavy caster meta from your DPS specs. With that being the case, you should be able to get more than average Chaos Brand value.
Combining Blur, the passive damage reductions that DH have from Will of the Illidari and Illidari Knowledge, their self healing via Soul Rending, and Darkness make Havoc virtually unkillable if played well. The amount of utility they possess is the only real drawback, but it is hardly a drawback. They have 2 AOE disrupts with Chaos Nova and Sigil of Misery, so you cannot be too upset playing with them.
Arms is a specialization that received a few buffs over the 10.0 /
The decision making on a Bladestorm focused build or a Juggernaut Execute build does Arms no favors in regards to their AOE vs ST builds that they need to play in dungeons when many specs do not lose as much. Ultimately, I do think this is a solid B-Tier option and can compete in overall DPS with the best if put into a comp that favors them.
This spec is a walking tank with the buttons it has access to. Touch of Karma, Fortifying Brew, Dampen Harm, and Diffuse Magic are all phenomenal defensive buttons and some that Windwalker has access to easily. Many specs are happy to have 2 of these, yet Windwalker has 4. Their utility is also incredible with things like Leg Sweep and Ring of Peace being the main winners.
The reason this spec is in B-Tier is largely due to damage. Windwalker is one of the worst Single Target DPS specs in the game by a large margin. Even with recent buffs, the spec is very poor on Single Target. Their AOE damage is still passable, which is typical for Windwalker, but the immense downside of their Single Target is weighing them down heavily. Whenever the best things you can say about somebody's damage is that they have "passable AOE," you know the spec is going to suffer.
Unholy Death Knight
The utility and survivability of Unholy is one of the primary reasons it is in A-Tier. Death Grip, Abomination Limb, Insidious Chill, and Anti-Magic Zone are all pretty decent. Their survivability from Death Strike, Anti-Magic Shell, Icebound Fortitude, and Veteran of the Third War makes them very sturdy.
The biggest upside of Frost (and mage in general) is the survivability. Ice Barrier, Greater Invisibility, Alter Time, Mirror Image, and Ice Block just give mage buttons for every single situation.
While their damage is not spectacular, the rogue kit itself is just so potent that Assassination finds itself in B-Tier.
Marksmanship does have some of the highest burst AOE in the game. This allows MM to be competitive in overall damage with some more meta specs. Coming into 10.1 MM Single Target damage seems like it will be better than it has been historically in M+. While we don't believe it will be one of the highest overall DPS options, it definitely can be a strong candidtate for a 3rd dps slot.
Frost Death Knight
Survivability wise, Frost DK is really good, and the spec has long term potential to be pretty good in Mythic+ if it received damage buffs. As it currently stands, it is slightly behind Unholy in Mythic+ but has a decent amount of upsides. These upsides are Death Grip, Abomination Limb, Blinding Sleet, Insidious Chill, and Anti-Magic Zone are all pretty solid. Their survivability from Death Strike, Anti-Magic Shell, Icebound Fortitude, and Veteran of the Third War makes them very sturdy.
Exploring C Tier DPS Specializations in Mythic+: Challenging Specs with Limitations
Within the realm of Mythic+ dungeons, C Tier DPS Specializations pose significant challenges and are less commonly seen in broader dungeon compositions. These specs often face multiple hurdles, whether it's in terms of survivability, utility, or damage, which can hinder their ability to excel at higher levels of play.
While C Tier specs may struggle to match the performance of higher-ranked options, it's important to note that skilled and dedicated players can still find success with these specializations. However, due to their inherent limitations, they may require extra coordination, support, or complementary class choices to reach their full potential.
It's crucial to assess the specific shortcomings and trade-offs of C Tier DPS specs when considering their inclusion in your group composition for Mythic+ endeavors. While they may face challenges, they can still contribute effectively when utilized strategically and paired with other classes that can compensate for their weaknesses.
Keep in mind that player skill, group dynamics, and adapting to specific dungeon mechanics play vital roles in Mythic+ success. While C Tier DPS specs may present challenges, they can still offer unique gameplay experiences and opportunities for those seeking a distinctive playstyle.
Their survivability and utility is just as strong as their higher tier brothers. The nichness of the spec makes it difficult to consider playing affliction in all dungeons in any serious capacity.
The big downside of Arcane Mage is the way it does damage. Arcane is very cooldown reliant and forced to hard cast many abilities which makes them struggle heavily in the many dungeons that require intense movement such as Watcher Irideus in Halls of Infusion and Emberon in Uldaman just to name a few. These downsides generally make the Arcane Mage the least desirable Mage specialization for M+ at this current moment. We do expect to see it played in raid, but the potentail downsides in M+ are too high.
They also have the “Hunter'' problem where their defensives are not very good. In Season 4 of Shadowlands they had a decent amount of Damage Reduction from Conduits, but with those being removed, Survival has a few bad defensive options on a very long cooldown. All of this combined puts you in a position where you have to significantly outplay your peers to be competitive.
In conclusion, understanding the Mythic+ DPS rankings for Dragonflight Season 2 is essential for planning your group composition and maximizing your success in challenging dungeons. While the rankings provide valuable insights into class performance, it's important to remember that individual skill, group dynamics, and personal preference also play significant roles in Mythic+ endeavors.
To ensure a hassle-free and enjoyable experience in tackling Mythic+ dungeons, Simple Carry offers professional boosting services. With Simple Carry's assistance, you can save valuable time and focus on enjoying the game while experts handle the challenging aspects of Mythic+ runs. Their experienced boosters can guide you through the dungeons, provide valuable strategies, and help you achieve your desired results.
By choosing Simple Carry's WoW PvP Boost, WoW RBG Boost and WoW Gladiator boost services, you can alleviate the stress of forming groups, searching for skilled players, and struggling with challenging encounters. Their services provide a reliable and efficient solution, allowing you to enjoy the exhilarating content of Mythic+ dungeons without the usual time-consuming hurdles.
Embrace the excitement of Dragonflight Season 2 in World of Warcraft, knowing that Simple Carry's boosting services are available to support you. Let their expertise and dedication enhance your Mythic+ experience, saving you time and ensuring a hassle-free journey through the dungeons. Explore the rankings, plan your group, and embark on an unforgettable adventure with the assistance of Simple Carry's professional boosting services.